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The Art of Game Design

610 pages, 2019



392 books


194 books

The Art of Game Design: A Book of Lenses, a book by Jesse Schell, shows that principles of psychology that work for board games and card games also work for top-quality video games. Good game design happens when you view your game from many perspectives, or lenses. The book gives the reader one hundred of these lenses—one hundred sets of insightful questions to ask yourself that will help improve your game. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design and anthropology. Anyone who reads this book will be inspired to become a better game designer—and will understand how to do it.

Understanding the Player's Perspective

In The Art of Game Design, Jesse Schell emphasizes the importance of understanding the player's perspective. He suggests that game designers should step into the shoes of the players to create an engaging and immersive experience. So, if you're a game designer, take a look at your game from the player's point of view. You might find some surprising insights!

The Power of Storytelling

Schell highlights the power of storytelling in game design. He believes that a compelling narrative can make a game more engaging and memorable. So, if you're planning to design a game, don't forget to weave a captivating story into it. It could be the key to your game's success!

The Importance of Game Mechanics

The Art of Game Design also explores the importance of game mechanics. Schell explains that mechanics are the rules and procedures that guide the player and the game. So, if you're a game designer, make sure to research and understand the mechanics of your game. It's what makes your game tick!

The Role of Aesthetics in Game Design

Schell also talks about the role of aesthetics in game design. He believes that the visual and auditory elements of a game can greatly enhance the player's experience. So, take some time to check the aesthetics of your game. A visually appealing game can attract more players!

The Balance between Challenge and Fun

In his book, Schell discusses the delicate balance between challenge and fun in game design. He suggests that a game should be challenging enough to keep the player engaged, but not so difficult that it becomes frustrating. So, if you're designing a game, make sure to find that sweet spot between challenge and fun. It could make your game a hit!


Quotes 3

Jesse Schell's book is a masterclass in understanding the mechanics of game design. It's a must-read for anyone interested in the subject.

Will WrightWill Wright - Game Designer

The Art of Game Design is a deep dive into the psychology and strategy of game creation. It's an essential resource for aspiring game designers.

Jane McGonigalJane McGonigal - Game Designer

Jesse Schell's book is a comprehensive guide to the art and science of game design. It's a must-have for anyone serious about the craft.

Raph KosterRaph Koster - Game Designer
Will WrightJane McGonigalRaph Koster


authorRyan Hoover

Ryan Hoover

authorNir Eyal

Nir Eyal


The Art of Game Design found in libraries

53 books

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